Sucker Punch knows they have a lot riding on the game though and I’m sure they’re going to deliver a ‘game of the year’ quality title. Infamous was a phenomenal game and one of the PS3’s best, if the sequel turns out even half as good as the first one, I’m certainly going to be buying it.
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#Infamous 2 dead drop full
If you’re still eager for more information, be sure to check out the magazine and read the full article. According to the PlayStation: The Official Magazine article, this rival group is known simply as The Corrupted. These guys look a great deal like the Necromorphs from Dead Space, but they didn’t have a name. The E3 demo of Infamous 2 saw the controlling hooligans of New Marais, The Militia, doing battle with a group of monstrous-looking creatures.At least for the time being, it will be known as “The Amp.” The cattle prod-like weapon we’ve seen and heard so much about seems to have a name.
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Charles Cemetery, Ville Cochon, and Ascension Parish. Six specific locations around the map are identified, although it’s unclear whether you’ll be able to explore the interior of these locations or whether they will simply be worked on or around during your adventure (just like in the original Infamous). A map within the article shows part of New Marais.It’s unknown how deep into the game this particular choice is made, and it’s unclear whether or not there are more radical choices like this, but one thing appears to be sure – playing through Infamous 2 more than once will be a necessity, just as it was in the original Infamous. But what we didn’t know until now is that there is at least a single choice in the game that, once taken, will lead the player down drastically different roads towards the end of the game. We already know that your save from the original Infamous will somehow affect how Infamous 2 plays out, Mass Effect-style. Infamous was rife with good-versus-evil choices, and Infamous 2 will have the same system. Perhaps the single most interesting tidbit from the article pertains to the game’s choices.We still don’t know how many will be in New Marais, however. There were 350 of them in the original Infamous, and finding them gave Cole more and more power. But worry not the article also confirms that Blast Shards are making a return. There appear to be not many of these, so this could be construed as being Infamous 2’s version of Dead Drops. Wolfe was responsible for deploying items called Blast Cores all around New Marais, which will apparently give Cole new powers as he finds them. The doctor resides in New Marais and was apparently part of the scientific crew that created the Ray Sphere, which is the mysterious device that gave Cole his powers at the beginning of the original Infamous. A profile piece in the magazine introduces a yet-unknown character named Dr. The PlayStation: The Official Magazine article seems to answer that question for us, however. And finally, collectibles! Nate Fox wasn’t ready to talk at E3 about just what collectibles, if any, Infamous 2 would have in store.
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Infamous 2, just like the original Infamous, is on target to be rated T for Teen, meaning that while the game might have different themes – even more serious or adult at times – it should still be accessible for a younger audience.